For this assignment you will create a Gazebo in Maya. This will be a central fea

For this assignment you will create a Gazebo in Maya. This will be a central feature of your Unity gallery project. The gazebo will be constructed from modified Maya primitive shapes and will include the following components:
beveled risers & steps
a rimed dome
tapered fluted columns*(with bases and caps)
*Note: Often the flutes are not visible on columns. To fix this, goto Mesh Display menu > Soften/Harden Edges and set the angle to 80 (or another value that looks better).
Your Maya model will be graded based on the symmetry and precision of the model. So, before you turn in the final version, be sure to look at it from the top, side and front views, and adjust as necessary. You will also be graded on scene organization, including individual model names and hierarchies. (Reference the model hierarchy shown on page 2 of the instructions.)
Remember to reference the FAQ
Actions
if you have any initial questions.Final file name to be submitted on Canvas: Your last name_first name-gazebo.mb

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