Instructions: Part 1 – Instructional Materials Important Note: Team Development

Instructions:
Part 1 – Instructional Materials
Important Note: Team Development of Materials – Due to time constraints, your team will need to produce at minimum one complete learning section (e.g. module, weekly or topical lesson/training) aligned with performance objectives. However, if your team would like to produce a final produce that includes more and it can be completed by the due date, feel free to do so. I don’t want the development to feel overwhelming or unattainable and I do want everyone to enjoy the process and learning experience, so your team can make the choice. I hope this helps. 😉
Each team will produce a final product of your instructional material.
At least one of the instructional resources must be computer-based and self-developed. If your instructional material is published to the website, please include the url of the website. Examples: 1) a web page instruction (which entails the performance objectives, specific activities students need to do, instructional resources, and evaluation rubric) which can be instructor-led or self-paced, or 2) a classroom teaching/training lesson plan accompanying computer-based instructional resources (e.g. video, audio podcast, PowerPoint presentation, mobile app). If your instructional material is published to the website, please include the url of the website.
Part 2 – Team Development Report
Work as a team to complete all sections of the Team Development Report Document TemplateLinks to an external site. (you will need to make a copy)
Abstract
Product Link – Include a link to your team’s product if it’s a website or published online
Technical Aspects – Explain the technical aspects of your team’s development process (what tech tools were used, how were they used, and how did you teach yourself tech skills necessary for your team’s project?)
Structure / Navigation – Discuss how your team structured the navigation of your product (considerations)
UDL, Digital Accessibility, and Copyright – Discuss how you applied principles of UDL, digital accessibility best practices, and copyright compliance.
Instructional Design Theories – Discuss how your team used/executed instructional design theories (e.g. motivation theory, instructional strategies, cognitive load theory) and visual design principles (Note: This is to explain how you executed the instructional design theories).
Conclusion
References
Important: See full grading rubric below for details on how your Instructional Materials and Report will be evaluated.
Samples Links:
https://2018etec.wixsite.com/mysite
https://freshmanfoundation.wordpress.com/Create

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