Analysis “the sims” Game
The focus of these topics is to analyze the specific game for human factors, psychological, and course topics and themes in the game that made them major successes, similar to the Portal exercise. The focus here is the analysis of the gameplay in human factors/psychological terms (In other words: Not “This game is so fun!” but WHY is the game so much fun.) Remember for the project that you still need to support your arguments with evidence, not just opinion. If there is more than one version of your game of interest, identify WHICH version you will be analyzing.
Note also that these topics can be challenging as there is frequently not a lot of specific scientific literature about the game so you’ll need to apply literature from other areas to analyze the specific game of interest.
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