Mobile application development is the process by which application software is developed for low-power handheld devices, such as personal digital assistants, enterprise digital assistants or mobile phones. These applications can be pre-installed on phones during manufacturing, downloaded by customers from various mobile software distribution platforms, or delivered as web applications using server-side or client-side processing (e.g. JavaScript) to provide an “application-like” experience within a Web browser. Application software developers also have to consider a lengthy array of screen sizes, hardware specifications and configurations because of intense competition in mobile software and changes within each of the platforms.
Mobile Application Development can be done in a variety of formats and tools. This project focuses on the team development of mobile application design, development and testing using the web based platform. This enables students to develop their own personalized Web 2.0 tools.
Based on an instructor driven authentic problem, students will work in small groups replicating a design/development studio. Students will be asked to develop projects which address an authentic need for a mobile application. Through the process of concept
development, creation and development of the application, testing and debugging the applications, students will be applying collaborative skills to synthesize ideas and technical skills to create the “app” and conclude with a group presentation of their final
application design.
Authentic Scenario: Student idea development and concepts will be driven by an authentic project which represents a need in the “real world”. In the case of this project students are asked to develop a learning application for teens aged 13-17. Students should consider the user needs, context and content in the completion of the project.
Students will create a fully functioning mobile application which addresses the Authentic question posed by the teacher. Students
will apply their knowledge of mobile design, interface design and information architecture to create app which serves its consumer. Students will present the cumulative project to their classmates and describe their creative and development process. Connections to authentic needs should be made in the presentation.
Project Outcome: For this app you and your partner will create a basic application which has a minimum of 5 pages. Each page should have a button which directs it back to the home page and/or the next page.
Design Components of This Project:
Creating Pages-These will be the separate areas to add content and navigate between.
Adding Graphics-These will be original images or pictures which can be added to the application.
Making Button-This is an action we can add to a graphic to send the user to another place on the timeline or web link. Students will use the Buttons contained in the web based app development application.
Integrating an Information Architecture-This is the organization of content intended in the design of the application.
Place this order or similar order and get an amazing discount. USE Discount code “GET20” for 20% discount