Unit 8 Quiz

Children who live in under-funded, single-parent families may not benefit from the same kind of play as children raised in affluent homes with both parents.

True

False

 

Question 2

The optimal place to locate a computer in the classroom is the writing center so children can see this as a means of communicating.

True

False

 

Question 3

Research indicates that there are computers in over 77 percent of homes in the United States.

True

False

 

Question 4

Changes in technology will not affect play.

True

False

 

Question 5

Time spent in front of a computer screen or television is often called tech time.

True

False

 

Question 6

Examples of open-ended or multidimensional toys include all of the following EXCEPT

  a. paint.
  b. clay.
  c. puzzles.
  d. blocks.
  e. water.

 

 

Question 7

Culture impacts how and in what contexts children play.

True

False

 

Question 8

The only limit to open-ended materials is the child’s imagination.

True

False

 

Question 9

The International Association for the Child’s Right to Play is a professional organization that promotes play.

True

False

 

Question 10

Technology should be integrated into the existing curriculum to enhance play.

True

False

 

Question 11

Teachers should plan the use of computers to enhance problem solving and social interaction.

True

False

 

Question 12

Strive for a 10:1 ratio (or better) of children to a computer to encourage computer use, cooperation, and equal access by girls and boys.

True

False

 

Question 13

Toys and materials in the classroom should be:

  a. based on the latest movies and television shows.
  b. multidimensional.
  c. unidimensional.
  d. replaced by computer activities.

 

Question 14

During the past three decades what kind of settings has research methods moved into?

  a. laboratory
  b. naturalistic
  c. empirical
  d. collegiate

 

 

Question 15

Use only close-ended software.

True

False

 

 

Question 16

Riding toys are responsible for the most injuries to children between 3 and 14 years of age.

True

False

 

 

Question 17

Use technology only after adequate professional development (more than 10 hours).

True

False

 

Question 18

Community safety does not affect play.

True

False

 

Question 19

The average child today spends ____ hours per week watching television or playing video games.

  a. 40
  b. 20
  c. 10
  d. 32
  e. 15

 

 

Question 20

Latex balloons pose a choking hazard for young children.

True

False

 

 

Question 21

For many children, a computer is a part of their daily life.

True

False

 

Question 22

Implementing a program that meets the needs of the children in their classroom while still adhering to ethical standards and their own professional principles is a common challenge teachers face today.

True

False

 

Question 23

Infants and toddlers should not use computers.

True

False

 

Question 24

The organization that has a single mission of supporting play throughout the world is

  a. NAEYC.
  b. ACEI.
  c. TASP.
  d. NEA.
  e. IPA.

 

 

Question 25

Current trends in family structure that affect play include:

  a. extended families.
  b. blended families.
  c. all of these are correct.
  d. single-parent families.
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