Graphs are built in layers Often people see graphs as common types by such as ba

Graphs are built in layers
Often people see graphs as common types by such as bar graphs, line graphs, scatterplots, but it is more useful to think about the features that these graphs have in common and what can be modified to change one graph to another when designing. For computer-rendered graphics like those made in Tableau, the computer uses functions to make the chart appear as pixels on your screen. Nearly all visualization software requires selecting the data of interest, the variables to plot on the x and y axes, and shapes and colors used to represent data on the screen. These are three of the seven layers commonly used as part of a grammar of graphics. Using this grammar to help, computers relate information by combining matrices of these layers when rendering an image.
For this assignment, watch the embedded video and read a brief excerpt posted below about the Grammar of Graphics. Once you learn about the layers that make a computer graphic, analyze one of the data visualizations from the previous assignments for the layers:
HW. Introductions and Personal Timeline
HW. Numbers 47 and 75
Major: Gapminder animation
Major: W.E.B. Du Bois and the 1900 Paris Exposition
Tableau Essential Training
For your selected visual, embed a copy of it as an image, and then unpack the seven layers by naming them and describing them in relation to the visual media.
Data – the dataset in long table format.
Aesthetics
Scale
Geometric objects
Statistics
Facets
Coordinate system
Overview of the grammar of graphics

Excerpt
Excerpt from Dipanjan (DJ) Sarkar (2018) A Comprehensive Guide to the Grammar of Graphics for Effective Visualization of Multi-dimensional Data. Towards Data Science. https://towardsdatascience.com/a-comprehensive-guide-to-the-grammar-of-graphics-for-effective-visualization-of-multi-dimensional-1f92b4ed4149 (Links to an external site.)
Understanding the Grammar of Graphics
To understand the Grammar of Graphics, we would need to understand what do we mean by Grammar. The following figure summarizes both these aspects briefly.
Basically, a grammar of graphics is a framework which follows a layered approach to describe and construct visualizations or graphics in a structured manner. A visualization involving multi-dimensional data often has multiple components or aspects, and leveraging this layered grammar of graphics helps us describe and understand each component involved in visualization — in terms of data, aesthetics, scale, objects, and so on.
The original grammar of graphics framework was proposed by Leland Wilkinson, which covers all major aspects pertaining to effective data visualization in detail. I would definitely recommend interested readers to check out the book on it, whenever they get a chance!
We will, however, be using a variant of this — known as the layered grammar of graphics framework, which was proposed by Hadley Wickham, reputed Data Scientist and the creator of the famous R visualization package ggplot2 (Links to an external site.). Readers should check out his paper titled, ‘A layered grammar of graphics’ (Links to an external site.)which covers his proposed layered grammar of graphics in detail and also talks about his open-source implementation framework ggplot2 which was built for the R programming language
Hadley’s layered grammar of graphics uses several layered components to describe any graphic or visualization. Most notably, it has some variations from the original grammar of graphics proposed by Wilkinson as depicted in the following figure.

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